Thursday, April 14, 2016

Finishing up work for Final Project.

Hi class,
We will be spending this finalizing and polishing up your assignments. Make sure if you have any questions to let me know today. I want to make sure everyone is on the same page. Challenge yourself to really make unique and unforgettable character.

Links:

http://www.colormatters.com/color-and-design/basic-color-theory





Week 14- Final Project Character Specification and Model Sheets

Week 14 Final Project Character Specification Sheets

Final Project:
Character Specification Sheets:
Hero
Villain

Character Development Model Sheets:
Hero
Villain

Head Turns:
Hero
Villain

Emotional Expressions(5 to 10 samples):
Hero
Villain

Character Props:
Hero
Villain

Walk Cycles:
Hero
Villain

Action Poses(3 samples each):
Hero
Villain

Samples you can use:













Please include homework from the semester which includes:

Gesture Drawings:
At least 30 gesture drawings of figure in motion(please show line of action in your gesture drawings)

4 long posses of over 15 minutes.

Circular warm up drawings.

Hand and foot drawings:

#15-1 Minute Gesture Drawings in Motion.
#3-10 Minute Poses.
#3-15 Minute Poses.
Coloring of line art using Photoshop(2 in total)

Skeletal drawings: Front, back and side.

Musculature drawings: Front, back and side.

2 characters from your favorite cartoon series. 

Character drawing exercise using illustrator(2 in total)

Facial expressions using both of your characters(at least five of each):
Sad
Happy
Angry
Depressed
Surprised
Scared
Confused
Sneaky
Disgust
Laughing
Crying
Please include all of the assignments that are posted for homework in this blog as well. 



Use this naming convention when placing assignments in Dropbox.
SANTALO_DIG1111_YOURLASTNAME_W1
UPPERCASE
 
 
Please use wetransfer.com and send me the files no later than Wednesday night
(compress your folder before sending)
You can call me at 305-788-7305 If you have any further questions.
 
 



Monday, March 7, 2016

Week 10-Head Rotations

Monday, November 16, 2015


Week 10 Assignment-Head Rotation

Head rotation:
It's important to accurately depict lateral head turns while designing character sketches because they help visualize the 3D form of the character by illustrating its poses from various angles.
To create a 3D model of Marilyn Monroe, a Character Rotation sheet will be required. The front view will specify the position of the facial features. The side view will define the depth such as the pout of the lips, the depth and curvature of the nose, and the bulge of the forehead. The back view will illustrate the shape of the shoulders and the hairstyle. The three-quarter view will be a combination of all the other views and will portray the 3D form in 2 dimensions.
Links:

https://www.youtube.com/watch?v=v4gGEC5iCDE
https://books.google.com/books?id=Mba3VYzrtD4C&pg=PA18&lpg=PA18&dq=head+turns+cartoon&source=bl&ots=cGxFBlAPyy&sig=Vcbc8Ag6m8jf68MzdleZVWHdlps&hl=en&sa=X&ved=0CDIQ6AEwBWoVChMIovHswpWVyQIVBsVjCh1AiwAr#v=onepage&q=head%20turns%20cartoon&f=false
https://www.youtube.com/watch?v=hLbqmyE8OvE

https://www.youtube.com/watch?v=1m5UZRL4hmw









The following table will help you identify some elements that define the personality of a character:
ElementEffectsExample
SpeciesComplete character designComplete character design
AgeSize, proportions, skills, mental and emotional development of the characterA small child looks and behaves very differently from a grown-up, mature person.
RaceFeatures, physical appearance, dexterity, intelligence, perception, ego, charismaA predator-like character is swift, agile, quick to adapt and learn, and evil.
A stone-age human is wary, slow, monkey-like in actions, and not very intelligent.
CultureKnowledge, wealth, status, clothingA city priest would be very different from a tribal priest.
Past of a characterEmotional and physical structure of the characterA character who is a thief turned into a good man can have a scar on the face or may have the habit of suddenly looking back to see if anyone is following the character.
EmotionsBehavior with other characters, facial expressionA scared character is slightly bent, has jerky movements, and hesitates before proceeding or attacking another character.
An angry character stands erect, takes large steps, and is bent more towards the character with which it is interacting.
ProfessionSkillA scientist has the knowledge of handling and mixing potions and therefore, uses those things as tools or weapons.
A knight is physically strong and adept in handling swords and riding horses.
DressAppearance, tools, weaponsAn android has more figure hugging metallic clothes.
A king has shiny, expensive looking, flowing robes.

Homework Assignment due: 11/23/15
Draw two characters that fit into your favorite cartoon. You can create both characters from a single cartoon or from separate ones. For example, create a new figure for Sponge Bob Square Pants. After your character is complete place him or her in a scene to see if the character works well in the environment. Remember, you work for an animation studio now and things need to look seamless. Try to create clean and professional looking vectors. Go as far as you want an even place textures to blend in your characters. Be creative and have fun. You guys can do it!!!!

Create two action poses using contrapasto. Make sure you have a twisting motion in your figures. Shoulders need to be in a different angle and direction than the hips. Get used to drawing figures in a dynamic pose. This is a natural position. Most human being are in this position throughout the day. The only time people are standing straight is when they are soldiers saluting.

Please finish your head turns and have them ready when you come into class. Next class is going to be very involved  since we only have three classes left. We are going to go over a lot of information and work with AfterEffects.s

https://en.wikipedia.org/wiki/Contrapposto


Contrapposto [kontrapˈposto] is an Italian term that means counterpose. It is used in the visual arts to describe a human figure standing with most of its weight on one foot so that its shoulders and arms twist off-axis from the hips and legs. This gives the figure a more dynamic, or alternatively relaxed appearance. It can also be used to refer to multiple figures which are in counter-pose (or opposite pose) to one another. It can further encompass the tension as a figure changes from resting on a given leg to walking or running upon it (so-called ponderation). The leg that carries the weight of the body is known as the engaged leg, the relaxed leg is known as the free leg.[1] Contrapposto is less emphasized than the more sinuous S Curve.
Contrapposto was an extremely important sculptural development for it is the first time in Western art that the human body is used to express a psychological disposition. The balanced, harmonious pose of the Kritios Boy suggests a calm and relaxed state of mind, an evenness of temperament that is part of the ideal of man represented. From this point onwards Greek sculptors went on to explore how the body could convey the whole range of human experience, culminating in the desperate anguish and pathos of Laocoön and his Sons (1st century AD) in the Hellenistic period. 

HOMEWORK DUE:
4/24/16
Head Rotation with at least 8 frames. Please work on Character Specification Sheets.


Week 9-Character Design

Week 9 Assignment-Character Design

Character Design Sheet Examples:
















Hand Reference Links:

http://www.trazarte.es/tecnicas/como-dibujar-los-gestos-y-las-expresiones-de-las-manos

Facial Expressions:








Homework Due: Monday November 16, 2015
Facial expressions using both of your characters:
 
Sad
Happy
Angry
Depressed
Surprised
Scared
Confused
Sneaky
Disgust
Laughing
Crying
 

Homework: Due March 17th to view in class.
Create one character(Action pose and normal standing)
 
Characteristics of action poses:
Legs are separated and divided for balance.
Shoulders twist in a different direction than hips.
Expression of face.
Dynamic movement in cloth.
 
Female
Mid 20's
Weapon
Create your own planet that influences character.
Suggestions: Japanese influence
Tatoo-ancient
Sith Lord
Could be alien
 
Second character:
Cantina character
Suggestions: Could be robotic or alien. Also another type of soldier.
 
 

Thursday, March 3, 2016

Week 8-Drawing Feet and Hands

Week 8-Drawing Feet and Hands

https://www.youtube.com/watch?v=qUbt1l4tBJg
Here are some tutorials on drawing feet:

http://thevirtualinstructor.com/how-to-draw-hands.html

https://www.youtube.com/watch?v=YU8mkmdUU7E

https://www.youtube.com/watch?v=vlJg8WwY3YU

https://www.youtube.com/watch?v=u1RMZX989yk





Shapes that Make up the Hand

Look at your own hand.  If you look at the basic shape of the palm, you'll notice that it makes the shape of a square.  This square can change a bit when the hand is in a different position, but it's still there.  You can almost think of the the square that makes up the palm as sheet of paper.  A sheet of paper is rectangular in shape but it can be bent and can appear curved at certain angles.  
Palm of the Hand
The shape that is created where the palm meets the thumb of the hand is a triangle.  Here again, this triangle shape can change a bit when viewed from different angles, but it's still there.  You just have to know to look for that shape.
Connection between the palm and the thumb
Then it's on to the fingers.  The shape of a finger is simply a cylinder.  The main fingers are made up of three small cylinders, while the thumb will only have two. Depending on the angle, the cylinders of the fingers may overlap, covering some of them from view.  The cylinders may also taper or become larger depending if any foreshortening is involved.
Draw fingers 
Remember, by changing the angle of the hand, the shapes may change a little- but they're still there.  You need only to train your eye to find the shapes that make up the structure of the hand.  Fortunately, these shapes are easy to draw.
After you've drawn the shapes, draw the contour lines.  Use the shapes as a guide.  (Make sure your proportions are correct.)  Once the shapes are there on the surface, drawing the outlines is a lot easier.  This allows you to concentrate on the lines that you add to the drawing.  Be sure to draw the lines with consideration to line quality.  Add variety to your line and push the illusion of form through the marks that you make.

Typically areas where the hand becomes larger will require thicker lines.  Areas of shadow will also need thicker lines.  Some areas may receive a very thin line, or maybe no line at all.

Create the Illusion of a Light Source

We see objects and make sense of the world around us based on the light. It is the light that informs us of the form of the objects that we see. Every drawing needs to have a defined light source. We can create the illusion of light through our use of value, or the darkness or lightness of a color.
Light source in a drawing
The light source is defined by factors that are related to value. On the side of the hand that receives the light source, we will see highlights which are communicated by tints (light values).  Areas that protrude will likely be areas of highlight.
Highlights in a drawing
On the opposite side of the light source, we will see shadows.  These areas will be communicated through darker values. Areas that recede will likely be areas of shadow.
Shadows in a drawing
Make sure to include a full range a value when you draw hands.  Remember, it is the value that tells the viewer about the form of the hand.
Nothing drives me crazier than to see a student draw a figure and hide the hands!  There's no need for that!  It's not hard to draw hands!  For more video instruction on drawing hands check this out-> Drawing Hands




















Homework due: March 10,2016
1. Create one new character for Foster's Home of Imaginary Friends.
2.Create one new character for a cartoon of your choosing.
Please place character in a scene that corresponds to your character.
3. 5 hand drawings.
Have them ready. We will view your work in class.


Use this naming convention when placing assignments in Dropbox.

SANTALO_DIG1111_YOURLASTNAME_W1

UPPERCASE